Counter Trey diagram and notes#
Family: Misdirection run
What it is: A counter variant with two pullers, often the backside guard and tackle or guard and H-back. The first puller kicks, the second leads.
When to use it: When the offense can create a strong down-blocking surface and wants a big-gap run.
Good against: Over fronts, linebackers who flow too fast, and defensive ends that can be kicked out.
Bad against: Penetration that disrupts pullers, tight bear fronts, and edge defenders who wrong-arm well.
Pairs well with: Pairs with GT counter, QB counter, and split-zone action.