Season Value Progression
Player Career
Bert Birdsall Career Story
Career story, signature performances, transfer context, and season arc are grouped for biography-style searches.
Career Arc
Track team changes, role shifts, and season-to-season movement.
- 1
Miami (OH)
2013-2016
Opening stop
| Season | Team | Primary | Efficiency | Usage | Delta |
|---|---|---|---|---|---|
| 2013 Regular Season | Miami (OH) | 0 | — | — | — |
| 2014 Regular Season | Miami (OH) | 0 | — | — | 0 |
| 2015 Regular Season | Miami (OH) | 0 | — | — | 0 |
| 2016 Postseason | Miami (OH) | 1 | 9.5 | 1.2 | 1 |
| 2016 Regular Season | Miami (OH) | 1 | 9.5 | 1.2 | 0 |
Signature Performances
Top Games
#1 Featured game
@ Cincinnati
Week 4 · L 20-27
Loss with 1 impact plays across the defensive snap sheet.
1
Havoc Plays
39.5 takeover
1 disruption/tackle impact with 39.5 takeover score.
#2
@ Buffalo
Week 11 · W 35-24 · Conference game
0
Havoc Plays
12 takeover
Win with 0 impact plays across the defensive snap sheet.
0 disruption/tackle impact with 12 takeover score.
#3
@ Mississippi State
Week 1 · L 16-17 · Postseason
0
Havoc Plays
6.9 takeover
Loss with 0 impact plays across the defensive snap sheet.
0 disruption/tackle impact with 6.9 takeover score.
#4
vs Central Michigan
Week 10 · W 37-17 · Conference game
0
Havoc Plays
3.9 takeover
Win with 0 impact plays across the defensive snap sheet.
0 disruption/tackle impact with 3.9 takeover score.
#5
vs Ball State
Week 13 · W 21-20 · Conference game
0
Havoc Plays
3.3 takeover
Win with 0 impact plays across the defensive snap sheet.
0 disruption/tackle impact with 3.3 takeover score.
Top Seasons
#1 Season by Season Value
2016 Postseason · Miami (OH)
1 primary output · 9.5 efficiency · 1.2 usage
31.5
#2
2016 Regular Season · Miami (OH)
31.5
1 primary · 9.5 efficiency · 1.2 usage
#3
2013 Regular Season · Miami (OH)
—
0 primary · — efficiency · — usage
Milestones
0
Impact games
0
Splash games
0
10+ tackle games
Next best actions
Keep exploring Bert Birdsall
Move from the player story into the game log, career arc, team context, and video shelf.