Player Dossier

2005-2005

Duke

Kris Stubbs

Impact contributor

Kris Stubbs shows a productive multi-phase profile across the tracked sample.

Usage / Role

Role sample still building

lowfeatured

Impact Production

Production sample still building

lowelite

Reliability

100

Regular contributor with several takeover games

lowhigh

Star Power

85

Elite ceiling indicators

limitedstar

Career Arc

Value trend by season

Best season by Season Value: 2005 Regular Season · Duke

05

Snapshot

Career Teams
1
Unique Seasons
1
Program Path
Duke
Peak Game
Peak game by takeover score: Florida State
2★

Recruit Profile

Class 2005 · Rating 0.7222

Lake Worth Christian School · Boynton Beach, FL

Committed To
Duke
Commit Date
Jan 1, 2005

Kris Stubbs, player. Best season Best season by Season Value: 2005 Regular Season · Duke. Kris Stubbs shows a productive multi-phase profile across the tracked sample.

Quick Answers

Kris Stubbs quick answers

Latest team and position
Duke · Position unavailable
Career Touchdowns
0
Tracked sample
1 unique seasons · 1 entries · 2 games
Best season
2005 Regular Season · Duke
Top game
Florida State
Recruit profile
2-star · Lake Worth Christian School · Duke
High school pipeline
Lake Worth Christian School · 1 FBS recruit · 0 drafted players
Latest roster
Class 2005

Season Ledger

Crawlable season-by-season stats

SeasonTeamGamesTDPrimaryOverall
2005 Regular SeasonDuke200100

Related Context

Kris Stubbs is listed for Duke. Detailed college production data is limited on CFB Track.

Player insights

Lead takeaway

Best season by value score: 2005 Regular Season

Duke paired 0 primary output with — efficiency.

Supporting note

2005 Regular Season role shape

impact-led usage with — efficiency.

Supporting note

Peak game by takeover score: Florida State

Loss with a strong all-around stat line. It landed in the 100th percentile of the selected season.

Analysis workspace

Season Workbench

Filter the strongest season sample, inspect game-level shape, and then drop into the full log without losing the story of the year.

Season Explorer

Understand the selected season before dropping into the full game log.

2005 Regular Season · Duke

Games

2

Primary Metric / G

0

Efficiency

Usage

Consistency

100

Best Game by takeover score

Florida State

Not enough games exist for the full explorer. The summary cards stay available so the season still reads clearly.

Active game

Hover over a point

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Game-by-Game Trend

Follow how the selected stat changes from one game to the next. Spikes mark standout outings, while dips show quieter weeks.

12

Chronological game order.

Game by game trend chart. Georgia Tech: 0. Florida State: 0

Volume vs Efficiency

Each dot is a game. Farther right means the player carried more of the workload, and higher means they were more efficient with those chances.

Scatter view is hidden because this season does not have enough game-to-game variety yet.

Split Comparison

Compare how this player performed across different situations. "Games" shows how many matchups are included in each split.

First Half0 · Games = 1 · +0 vs Second Half
Second Half0 · Games = 1 · +0 vs First Half

Game Log

Dense stat lines with inline explanations and season-linked highlights.

2 games

Featured metric

Touchdowns

Top game by takeover score

Florida State

Best efficiency game

— vs Florida State

Result
Sat 10/22vs Florida StateL 24-55
Sat 10/15vs Georgia TechL 10-35

Career Arc

Track team changes, role shifts, and season-to-season movement.

  1. 1

    Duke

    2005

    Opening stop

Season Value Progression

2005
SeasonTeamPrimaryEfficiencyUsageDelta
2005 Regular SeasonDuke0

Signature Performances

Top Games

#1 Featured game

vs Florida State

Week 8 · L 24-55 · Conference game

Loss with a strong all-around stat line.

0

Touchdowns

0 takeover

0 primary-metric impact.

#2

vs Georgia Tech

Week 7 · L 10-35 · Conference game

0

Touchdowns

0 takeover

Loss with a strong all-around stat line.

0 primary-metric impact.

Top Seasons

#1 Season by Season Value

2005 Regular Season · Duke

0 primary output · efficiency · usage

100

Milestones

0

Impact games

0

Splash games

0

10+ tackle games